My talk about 360 video at Oculus Connect 4 is now online! It's a high-level summary about the current state of 360 video including equipment and workflow, followed by a chat with Paul Raphaël and Ryan Horrigan of Félix & Paul Studios about the making of MIYUBI.Read More
The monoscopic bullet time video created by the Insta360 ONE camera can easily be converted to a 3D video by showing it separately to each eye with a time offset (1 frame). Because the camera is in motion (mostly) horizontally, a time delay creates a virtual left and right eye's point of view.Read More
360 video comparison from 11 360 cameras in September, 2017, including Z CAM S1, Garmin VIRB 360 (raw and in-camera stitch), Insta360 ONE, Xiaomi MiJia Sphere, Samsung Gear 360 (2017), Samsung Gear 360 (2015), Insta360 Nano, Nikon KeyMission 360, Ricoh Theta S, LG 360 Cam, and Giroptic iO (pre-production).
Original videos were placed in a 3840 x 1920 timeline and exported as h.264 at 50-65 Mbps VBR. Download the video and sideload it into a Samsung Gear VR or other headset to see it in the best possible quality.
I posted a video of my son the other day, and I was able to both shoot and participate in the video. I shot the video using an Insta360 ONE 360 camera on a light stand and "re-shot" the video as traditional video using Insta360's "FreeCapture" feature in the iOS app. All I did was frame the video in real time while watching it in FreeCapture mode and export it as a traditional video. It worked pretty well, but export took many minutes, which was challenging to complete on a smartphone (if it goes to sleep, the camera turns off, and it cancels the export).Read More
TL;DR: Use ProRes, or command-line ffmpeg to get 6K into H.264 outside of standard level specs.
The problem with trying to encode and upload videos in 6K is that it's hard to encode 6K video using highly-compressed codecs that are upload friendly. H.264 is currently the standard video codec used to compress video for Internet sharing, and its highest performance level doesn't support video resolutions higher than 4K. Here are two possible solutions.Read More
Video and stills comparison from 8 current 360 cameras including the Giroptic iO (pre-production), Insta360 Nano, LG 360 Cam, Nikon KeyMission 360, Panono, Ricoh Theta S, Samsung Gear 360 and Z CAM S1 (screengrab from 6K video).Read More
I recently went out and captured about 130 320-megapixel HDR 360 panoramas. Each panorama consists of about 4.25 GB of raw files from a Sony a7r II and takes nearly an hour to detect and render on a Windows machine running an 10-core Intel Core i7-6950X overclocked to 4.2Ghz and a Titan X GPU--about 5 days of continuous rendering (using Kolor Autopano Giga).
I'm willing to leave my machine on for 5 days to do this sort of rendering, especially when it's cold outside, as I'd have to run a heater in the room if I wasn't doing this sort of rendering, anyway (hah), but long rendering sessions like this require software that can essentially remain running continuously forever...Read More
I went to the DEMA Show for a day last week to check out underwater photo gear.
360RIZE announced underwater housings for the Samsung Gear 360 and 2 x Kodak SP360 4K, and were also showing their 6 x GoPro (Abyss) with Bullet360 sync. The Samsung and Kodak housings are expected to retail for around $1K.Read More
Simple video editing can be frustrating for content creators whom aren't familiar with the process, and even people who work with video every day can struggle to find the right tools to accomplish quick edits. One issue is that most video editors force video re-encoding upon export, which results in potentially-long render times as well as degradation in quality. Here's how to do simple editing without re-encoding your final video.Read More
The state of 360 capture is such that you can currently almost always find the photographer in the shot, even in high-profile, brand-name pictures. These are from the 360 photos coverage of the Rio 2016 Olympics by Getty Images in the Oculus 360 Photos app. There are so few photographers shooting in 360 at the Olympics that they become recognizable almost immediately!Read More
Here's a consumer 360 camera comparison that includes videos shot using a Samsung Gear 360, Ricoh Theta S, and LG 360 CAM. I put the cameras side by side on a light stand and captured using default settings.Read More
A lot of my friends are Mac users who are setting up dedicated Windows machines to run VR setups like the Oculus Rift and HTC Vive. Many of them are trying to figure out where to put an extra desktop computer and all of the accessories necessary to accommodate a VR headset...Read More
Psst! Center those horizons in your 2:1-aspect ratio equirectangular 360 photos, and your horizon will also be centered (and straight) in interactive viewers.
I take a lot of aerial drone panoramas, and I always have to stretch the sky a bit and paint in a bit at the very top to get my horizons centered...Read More
A few days ago, I wrote a note over at Facebook about how to get Facebook to recognize 360 photos that have been edited by programs that strip out the image metadata that tells the world that they should be treated as 360 panoramas.
If you're interested in editing 360 photos for interactive sharing over at Facebook, it might be worth a read!Read More
A discussion of various consumer 360 "VR" cameras for shooting 360 photos and videos, as well as how to hold them up using tripods.Read More